net.minecraft.network.protocol.game

public class ClientboundSetChunkCacheRadiusPacket

implements Packet<ClientGamePacketListener>

agl
net.minecraft.network.protocol.game.ClientboundSetChunkCacheRadiusPacket
net.minecraft.class_4273
net.minecraft.network.packet.s2c.play.ChunkLoadDistanceS2CPacket
net.minecraft.src.C_5113_
net.minecraft.network.protocol.game.PacketPlayOutViewDistance

字段概要

修饰符与类型字段
public static final StreamCodec<FriendlyByteBuf, ClientboundSetChunkCacheRadiusPacket>
a
STREAM_CODEC
field_47976
CODEC
f_315586_
private final int
b
radius
field_19146
distance
f_133098_

构造函数概要

修饰符构造函数
public (int distance)
private (FriendlyByteBuf buf)

方法概要

修饰符与类型方法
private void
a(wx arg0)
write(FriendlyByteBuf arg0)
method_55923(class_2540 arg0)
write(PacketByteBuf buf)
m_133109_(C_4983_ arg0)
public PacketType<ClientboundSetChunkCacheRadiusPacket>
a()
type()
method_65080()
getPacketType()
m_5779_()
public void
a(adb arg0)
handle(ClientGamePacketListener arg0)
method_20205(class_2602 arg0)
apply(ClientPlayPacketListener arg0)
m_5797_(C_5031_ arg0)
public int
b()
getRadius()
method_20206()
getDistance()
m_133108_()