implements Packet<ServerGamePacketListener>
| ain | |
| net.minecraft.network.protocol.game.ServerboundClientCommandPacket | |
| net.minecraft.class_2799 | |
| net.minecraft.network.packet.c2s.play.ClientStatusC2SPacket | |
| net.minecraft.src.C_5150_ | |
| net.minecraft.network.protocol.game.PacketPlayInClientCommand |
字段概要
| 修饰符与类型 | 字段 | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| public static final StreamCodec<FriendlyByteBuf, ServerboundClientCommandPacket> |
| ||||||||||
| private final ServerboundClientCommandPacket$Action |
|
构造函数概要
| 修饰符 | 构造函数 |
|---|---|
| public | (ServerboundClientCommandPacket$Action mode) |
| private | (FriendlyByteBuf buf) |
方法概要
| 修饰符与类型 | 方法 | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| private void |
| ||||||||||
| public PacketType<ServerboundClientCommandPacket> |
| ||||||||||
| public void |
| ||||||||||
| public ServerboundClientCommandPacket$Action |
|