net.minecraft.network.protocol.game

public class ServerboundMovePlayerPacket$Pos

extends ServerboundMovePlayerPacket

All mapped superinterfaces:

Packet

ajb$a
net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$Pos
net.minecraft.class_2828$class_2829
net.minecraft.network.packet.c2s.play.PlayerMoveC2SPacket$PositionAndOnGround
net.minecraft.src.C_5166_$C_5167_
net.minecraft.network.protocol.game.PacketPlayInFlying$PacketPlayInPosition

字段概要

修饰符与类型字段
public static final StreamCodec<FriendlyByteBuf, ServerboundMovePlayerPacket$Pos>
j
STREAM_CODEC
field_48198
CODEC
f_314397_

构造函数概要

修饰符构造函数
public (Vec3 pos, boolean onGround, boolean horizontalCollision)
public (double x, double y, double z, boolean onGround, boolean horizontalCollision)

方法概要

修饰符与类型方法
private static ServerboundMovePlayerPacket$Pos
a(wx arg0)
read(FriendlyByteBuf arg0)
method_34221(class_2540 arg0)
read(PacketByteBuf buf)
m_179685_(C_4983_ p_179686_)
private void
b(wx arg0)
write(FriendlyByteBuf arg0)
method_55979(class_2540 arg0)
write(PacketByteBuf buf)
m_134158_(C_4983_ arg0)
public PacketType<ServerboundMovePlayerPacket$Pos>
a()
type()
method_65080()
getPacketType()
m_5779_()