net.minecraft.network.protocol.game

public class ServerboundMovePlayerPacket$PosRot

extends ServerboundMovePlayerPacket

All mapped superinterfaces:

Packet

ajb$b
net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$PosRot
net.minecraft.class_2828$class_2830
net.minecraft.network.packet.c2s.play.PlayerMoveC2SPacket$Full
net.minecraft.src.C_5166_$C_5168_
net.minecraft.network.protocol.game.PacketPlayInFlying$PacketPlayInPositionLook

字段概要

修饰符与类型字段
public static final StreamCodec<FriendlyByteBuf, ServerboundMovePlayerPacket$PosRot>
j
STREAM_CODEC
field_48199
CODEC
f_316356_

构造函数概要

修饰符构造函数
public (Vec3 pos, float yaw, float pitch, boolean onGround, boolean horizontalCollision)
public (double x, double y, double z, float yaw, float pitch, boolean onGround, boolean horizontalCollision)

方法概要

修饰符与类型方法
private static ServerboundMovePlayerPacket$PosRot
a(wx arg0)
read(FriendlyByteBuf arg0)
method_34222(class_2540 arg0)
read(PacketByteBuf buf)
m_179687_(C_4983_ p_179688_)
private void
b(wx arg0)
write(FriendlyByteBuf arg0)
method_55980(class_2540 arg0)
write(PacketByteBuf buf)
m_134172_(C_4983_ arg0)
public PacketType<ServerboundMovePlayerPacket$PosRot>
a()
type()
method_65080()
getPacketType()
m_5779_()