net.minecraft.world.entity.monster.illager

public class Vindicator

extends AbstractIllager

All mapped superinterfaces:

SyncedDataHolder, DebugValueSource, Nameable, ItemOwner, SlotProvider, EntityAccess, UniquelyIdentifyable, ScoreHolder, DataComponentGetter, Attackable, WaypointTransmitter, Waypoint, EquipmentUser, Leashable, Targeting, Enemy

dbf
net.minecraft.world.entity.monster.illager.Vindicator
net.minecraft.class_1632
net.minecraft.entity.mob.VindicatorEntity
net.minecraft.src.C_432149_
net.minecraft.world.entity.monster.illager.EntityVindicator

字段概要

修饰符与类型字段
private static final String
a
TAG_JOHNNY
field_30504
JOHNNY_KEY
f_434809_
static final Predicate<Difficulty>
b
DOOR_BREAKING_PREDICATE
field_19014
DIFFICULTY_ALLOWS_DOOR_BREAKING_PREDICATE
f_437179_
private static final boolean
e
DEFAULT_JOHNNY
field_57694
DEFAULT_JOHNNY
f_434975_
boolean
f
isJohnny
field_7406
johnny
f_434117_

构造函数概要

修饰符构造函数
public (EntityType<? extends Vindicator> p_460698_, Level arg1)

方法概要

修饰符与类型方法
protected void
D()
registerGoals()
method_5959()
initGoals()
m_8099_()
protected void
a(axf arg0)
customServerAiStep(ServerLevel arg0)
method_5958(class_3218 arg0)
mobTick(ServerWorld arg0)
m_8024_(C_12_ arg0)
public static AttributeSupplier$Builder
gP()
createAttributes()
method_26926()
createVindicatorAttributes()
m_444363_()
protected void
a(fns arg0)
addAdditionalSaveData(ValueOutput arg0)
method_5652(class_11372 arg0)
writeCustomData(WriteView arg0)
m_7380_(C_398537_ arg0)
public AbstractIllager$IllagerArmPose
gY()
getArmPose()
method_6990()
getState()
m_443643_()
protected void
a(fnq arg0)
readAdditionalSaveData(ValueInput arg0)
method_5749(class_11368 arg0)
readCustomData(ReadView arg0)
m_7378_(C_398549_ arg0)
public SoundEvent
gX()
getCelebrateSound()
method_20033()
getCelebratingSound()
m_7930_()
public SpawnGroupData
a(dxf arg0, cda arg1, cgt arg2, cie arg3)
finalizeSpawn(ServerLevelAccessor arg0, DifficultyInstance arg1, EntitySpawnReason arg2, SpawnGroupData arg3)
method_5943(class_5425 arg0, class_1266 arg1, class_3730 arg2, class_1315 arg3)
initialize(ServerWorldAccess arg0, LocalDifficulty arg1, SpawnReason arg2, EntityData arg3)
m_6518_(C_1618_ p_457997_, C_469_ p_455027_, C_345845_ p_455702_, C_542_ arg3)
protected void
a(bgr arg0, cda arg1)
populateDefaultEquipmentSlots(RandomSource arg0, DifficultyInstance arg1)
method_5964(class_5819 arg0, class_1266 arg1)
initEquipment(Random arg0, LocalDifficulty arg1)
m_213945_(C_212974_ p_453272_, C_469_ arg1)
public void
b(yh arg0)
setCustomName(Component arg0)
method_5665(class_2561 arg0)
setCustomName(Text arg0)
m_6593_(C_4996_ arg0)
protected SoundEvent
W()
getAmbientSound()
method_5994()
getAmbientSound()
m_7515_()
protected SoundEvent
fd()
getDeathSound()
method_6002()
getDeathSound()
m_5592_()
protected SoundEvent
h(cex arg0)
getHurtSound(DamageSource arg0)
method_6011(class_1282 arg0)
getHurtSound(DamageSource arg0)
m_7975_(C_489_ arg0)
public void
a(axf arg0, int arg1, boolean arg2)
applyRaidBuffs(ServerLevel arg0, int arg1, boolean arg2)
method_16484(class_3218 arg0, int arg1, boolean arg2)
addBonusForWave(ServerWorld arg0, int arg1, boolean arg2)
m_7895_(C_12_ p_455175_, int p_458853_, boolean arg2)