implements Packet<ClientGamePacketListener>
| adt | |
| net.minecraft.network.protocol.game.ClientboundEntityEventPacket | |
| net.minecraft.class_2663 | |
| net.minecraft.network.packet.s2c.play.EntityStatusS2CPacket | |
| net.minecraft.src.C_5063_ | |
| net.minecraft.network.protocol.game.PacketPlayOutEntityStatus |
字段概要
| 修饰符与类型 | 字段 | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| public static final StreamCodec<FriendlyByteBuf, ClientboundEntityEventPacket> |
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| private final int |
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| private final byte |
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构造函数概要
| 修饰符 | 构造函数 |
|---|---|
| public | (Entity entity, byte status) |
| private | (FriendlyByteBuf buf) |
方法概要
| 修饰符与类型 | 方法 | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| private void |
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| public PacketType<ClientboundEntityEventPacket> |
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| public void |
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| public Entity |
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| public byte |
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