net.minecraft.network.protocol.game

public class ClientboundMoveEntityPacket$PosRot

extends ClientboundMoveEntityPacket

All mapped superinterfaces:

Packet

aek$b
net.minecraft.network.protocol.game.ClientboundMoveEntityPacket$PosRot
net.minecraft.class_2684$class_2686
net.minecraft.network.packet.s2c.play.EntityS2CPacket$RotateAndMoveRelative
net.minecraft.src.C_5078_$C_5080_
net.minecraft.network.protocol.game.PacketPlayOutEntity$PacketPlayOutRelEntityMoveLook

字段概要

修饰符与类型字段
public static final StreamCodec<FriendlyByteBuf, ClientboundMoveEntityPacket$PosRot>
j
STREAM_CODEC
field_47941
CODEC
f_317049_

构造函数概要

修饰符构造函数
public (int entityId, short deltaX, short deltaY, short deltaZ, byte yaw, byte pitch, boolean onGround)

方法概要

修饰符与类型方法
private static ClientboundMoveEntityPacket$PosRot
a(wg arg0)
read(FriendlyByteBuf arg0)
method_34139(class_2540 arg0)
read(PacketByteBuf buf)
m_179002_(C_4983_ p_179003_)
private void
b(wg arg0)
write(FriendlyByteBuf arg0)
method_55891(class_2540 arg0)
write(PacketByteBuf buf)
m_132563_(C_4983_ arg0)
public PacketType<ClientboundMoveEntityPacket$PosRot>
a()
type()
method_65080()
getPacketType()
m_5779_()