历史 - net.minecraft.client.renderer.texture.TextureAtlas

1.21.11

名称

icn

ilo

字段

ResourceLocation: c, LOCATION_BLOCKS, field_5275, BLOCK_ATLAS_TEXTURE, f_118259_

Identifier: d, LOCATION_BLOCKS, field_5275, BLOCK_ATLAS_TEXTURE, f_118259_

ResourceLocation: d, LOCATION_PARTICLES, field_17898, PARTICLE_ATLAS_TEXTURE, f_118260_

Identifier: f, LOCATION_PARTICLES, field_17898, PARTICLE_ATLAS_TEXTURE, f_118260_

List<TextureAtlasSprite$Ticker>: g, animatedTextures, field_5276, animatedSprites, f_118262_

Map<ResourceLocation, TextureAtlasSprite>: h, texturesByName, field_5280, sprites, f_118264_

Map<Identifier, TextureAtlasSprite>: j, texturesByName, field_5280, sprites, f_118264_

int: k, maxSupportedTextureSize, field_17899, maxTextureSize, f_118266_

int: m, maxSupportedTextureSize, field_17899, maxTextureSize, f_118266_

int: p, maxMipLevel, field_64244, mipLevel, f_436927_

ResourceLocation: j, location, field_21749, id, f_118265_

Identifier: l, location, field_21749, id, f_118265_

org.slf4j.Logger: e, LOGGER, field_5278, LOGGER, f_118261_

org.slf4j.Logger: g, LOGGER, field_5278, LOGGER, f_118261_

List<SpriteContents>: f, sprites, field_5277, spritesToLoad, f_118263_

List<TextureAtlasSprite>: h, sprites, field_5277, spritesToLoad, f_118263_

int: l, width, field_43113, width, f_276067_

int: n, width, field_43113, width, f_276067_

int: m, height, field_43114, height, f_276070_

int: o, height, field_43114, height, f_276070_

int: n, mipLevel, field_43115, mipLevel, f_276072_

TextureAtlasSprite: i, missingSprite, field_46207, missingSprite, f_301625_

TextureAtlasSprite: k, missingSprite, field_46207, missingSprite, f_301625_

Identifier: e, LOCATION_ITEMS, field_64467, ITEMS_ATLAS_TEXTURE, f_433735_

List<SpriteContents$AnimationState>: i, animatedTexturesStates, field_64243, animators, f_434059_

int: q, mipLevelCount, field_64245, numMipLevels, f_436720_

GpuTextureView[]: r, mipViews, field_64246, mipTextures, f_434175_

GpuBuffer: s, spriteUbos, field_64247, uniformBuffer, f_435822_

构造函数

方法

void (): c, cycleAnimationFrames, method_4612, tickAnimatedSprites, m_118270_

void (): d, cycleAnimationFrames, method_4612, tickAnimatedSprites, m_118270_

void (): d, tick, method_4622, tick, m_7673_

void (): e, tick, method_4622, tick, m_118328_

void (): f, clearTextureData, method_4601, clear, m_118329_

void (): g, clearTextureData, method_4601, clear, m_118329_

ResourceLocation (): g, location, method_24106, getId, m_118330_

Identifier (): h, location, method_24106, getId, m_118330_

void (SpriteLoader$Preparations): a, upload, method_45848, upload, m_247065_

void (SpriteLoader$Preparations): a, upload, method_45848, create, m_247065_

int (): h, maxSupportedTextureSize, method_45850, getMaxTextureSize, m_245285_

int (): i, maxSupportedTextureSize, method_45850, getMaxTextureSize, m_245285_

int (): i, getWidth, method_49713, getWidth, m_276092_

int (): j, getWidth, method_49713, getWidth, m_276092_

int (): j, getHeight, method_49714, getHeight, m_276095_

int (): k, getHeight, method_49714, getHeight, m_276095_

TextureAtlasSprite (): e, missingSprite, method_73023, getMissingSprite, m_417009_

TextureAtlasSprite (): f, missingSprite, method_73023, getMissingSprite, m_417009_

void (): l, uploadInitialContents, method_76314, upload, m_442680_

void (): m, uploadAnimationFrames, method_76669, uploadAnimations, m_443806_

void (): close, close, close

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

hrr

icn

字段

构造函数

方法

void (): e, clearTextureData, method_4601, clear, m_118329_

void (): f, clearTextureData, method_4601, clear, m_118329_

ResourceLocation (): f, location, method_24106, getId, m_118330_

ResourceLocation (): g, location, method_24106, getId, m_118330_

int (): g, maxSupportedTextureSize, method_45850, getMaxTextureSize, m_245285_

int (): h, maxSupportedTextureSize, method_45850, getMaxTextureSize, m_245285_

int (): h, getWidth, method_49713, getWidth, m_276092_

int (): i, getWidth, method_49713, getWidth, m_276092_

int (): i, getHeight, method_49714, getHeight, m_276095_

int (): j, getHeight, method_49714, getHeight, m_276095_

void (int, int, int): a, createTexture, method_72240, method_72240, m_410766_

void (int, int, int): a, createTexture, method_72240, createTexture, m_410766_

TextureAtlasSprite (): e, missingSprite, method_73023, getMissingSprite, m_417009_

1.21.8

名称

hrq

hrr

字段

构造函数

方法

1.21.7

名称

hrp

hrq

字段

构造函数

方法

void (int, int, int): a, createTexture, method_72240, method_72240, m_410766_

1.21.6

名称

hkp

hrp

字段

构造函数

方法

void (): b, cycleAnimationFrames, method_4612, tickAnimatedSprites, m_118270_

void (): c, cycleAnimationFrames, method_4612, tickAnimatedSprites, m_118270_

void (): c, tick, method_4622, tick, m_7673_

void (): d, tick, method_4622, tick, m_7673_

void (): d, clearTextureData, method_4601, clear, m_118329_

void (): e, clearTextureData, method_4601, clear, m_118329_

ResourceLocation (): e, location, method_24106, getId, m_118330_

ResourceLocation (): f, location, method_24106, getId, m_118330_

int (): f, maxSupportedTextureSize, method_45850, getMaxTextureSize, m_245285_

int (): g, maxSupportedTextureSize, method_45850, getMaxTextureSize, m_245285_

int (): g, getWidth, method_49713, getWidth, m_276092_

int (): h, getWidth, method_49713, getWidth, m_276092_

int (): h, getHeight, method_49714, getHeight, m_276095_

int (): i, getHeight, method_49714, getHeight, m_276095_

1.21.5

名称

hes

hkp

字段

ResourceLocation: d, LOCATION_BLOCKS, field_5275, BLOCK_ATLAS_TEXTURE, f_118259_

ResourceLocation: c, LOCATION_BLOCKS, field_5275, BLOCK_ATLAS_TEXTURE, f_118259_

ResourceLocation: e, LOCATION_PARTICLES, field_17898, PARTICLE_ATLAS_TEXTURE, f_118260_

ResourceLocation: d, LOCATION_PARTICLES, field_17898, PARTICLE_ATLAS_TEXTURE, f_118260_

List<TextureAtlasSprite$Ticker>: h, animatedTextures, field_5276, animatedSprites, f_118262_

List<TextureAtlasSprite$Ticker>: g, animatedTextures, field_5276, animatedSprites, f_118262_

Map<ResourceLocation, TextureAtlasSprite>: i, texturesByName, field_5280, sprites, f_118264_

Map<ResourceLocation, TextureAtlasSprite>: h, texturesByName, field_5280, sprites, f_118264_

int: l, maxSupportedTextureSize, field_17899, maxTextureSize, f_118266_

int: k, maxSupportedTextureSize, field_17899, maxTextureSize, f_118266_

ResourceLocation: k, location, field_21749, id, f_118265_

ResourceLocation: j, location, field_21749, id, f_118265_

org.slf4j.Logger: f, LOGGER, field_5278, LOGGER, f_118261_

org.slf4j.Logger: e, LOGGER, field_5278, LOGGER, f_118261_

List<SpriteContents>: g, sprites, field_5277, spritesToLoad, f_118263_

List<SpriteContents>: f, sprites, field_5277, spritesToLoad, f_118263_

int: m, width, field_43113, width, f_276067_

int: l, width, field_43113, width, f_276067_

int: n, height, field_43114, height, f_276070_

int: m, height, field_43114, height, f_276070_

int: o, mipLevel, field_43115, mipLevel, f_276072_

int: n, mipLevel, field_43115, mipLevel, f_276072_

TextureAtlasSprite: j, missingSprite, field_46207, missingSprite, f_301625_

TextureAtlasSprite: i, missingSprite, field_46207, missingSprite, f_301625_

构造函数

方法

void (): d, cycleAnimationFrames, method_4612, tickAnimatedSprites, m_118270_

void (): b, cycleAnimationFrames, method_4612, tickAnimatedSprites, m_118270_

void (): e, tick, method_4622, tick, m_7673_

void (): c, tick, method_4622, tick, m_7673_

void (): f, clearTextureData, method_4601, clear, m_118329_

void (): d, clearTextureData, method_4601, clear, m_118329_

ResourceLocation (): g, location, method_24106, getId, m_118330_

ResourceLocation (): e, location, method_24106, getId, m_118330_

int (): h, maxSupportedTextureSize, method_45850, getMaxTextureSize, m_245285_

int (): f, maxSupportedTextureSize, method_45850, getMaxTextureSize, m_245285_

int (): i, getWidth, method_49713, getWidth, m_276092_

int (): g, getWidth, method_49713, getWidth, m_276092_

int (): j, getHeight, method_49714, getHeight, m_276095_

int (): h, getHeight, method_49714, getHeight, m_276095_

1.21.4

名称

hbk

hes

字段

构造函数

方法

void (ResourceManager): a, load, method_4625, load, m_6704_

void (): e, cycleAnimationFrames, method_4612, tickAnimatedSprites, m_118270_

void (): d, cycleAnimationFrames, method_4612, tickAnimatedSprites, m_118270_

void (): f, tick, method_4622, tick, m_7673_

void (): e, tick, method_4622, tick, m_7673_

void (): g, clearTextureData, method_4601, clear, m_118329_

void (): f, clearTextureData, method_4601, clear, m_118329_

ResourceLocation (): h, location, method_24106, getId, m_118330_

ResourceLocation (): g, location, method_24106, getId, m_118330_

int (): i, maxSupportedTextureSize, method_45850, getMaxTextureSize, m_245285_

int (): h, maxSupportedTextureSize, method_45850, getMaxTextureSize, m_245285_

void (SpriteLoader$Preparations): b, updateFilter, method_24198, applyTextureFilter, m_247255_

int (): j, getWidth, method_49713, getWidth, m_276092_

int (): i, getWidth, method_49713, getWidth, m_276092_

int (): k, getHeight, method_49714, getHeight, m_276095_

int (): j, getHeight, method_49714, getHeight, m_276095_

1.21.3

名称

gqk

hbk

字段

ResourceLocation: e, LOCATION_BLOCKS, field_5275, BLOCK_ATLAS_TEXTURE, f_118259_

ResourceLocation: d, LOCATION_BLOCKS, field_5275, BLOCK_ATLAS_TEXTURE, f_118259_

ResourceLocation: f, LOCATION_PARTICLES, field_17898, PARTICLE_ATLAS_TEXTURE, f_118260_

ResourceLocation: e, LOCATION_PARTICLES, field_17898, PARTICLE_ATLAS_TEXTURE, f_118260_

List<TextureAtlasSprite$Ticker>: i, animatedTextures, field_5276, animatedSprites, f_118262_

List<TextureAtlasSprite$Ticker>: h, animatedTextures, field_5276, animatedSprites, f_118262_

Map<ResourceLocation, TextureAtlasSprite>: j, texturesByName, field_5280, sprites, f_118264_

Map<ResourceLocation, TextureAtlasSprite>: i, texturesByName, field_5280, sprites, f_118264_

int: m, maxSupportedTextureSize, field_17899, maxTextureSize, f_118266_

int: l, maxSupportedTextureSize, field_17899, maxTextureSize, f_118266_

ResourceLocation: l, location, field_21749, id, f_118265_

ResourceLocation: k, location, field_21749, id, f_118265_

org.slf4j.Logger: g, LOGGER, field_5278, LOGGER, f_118261_

org.slf4j.Logger: f, LOGGER, field_5278, LOGGER, f_118261_

List<SpriteContents>: h, sprites, field_5277, spritesToLoad, f_118263_

List<SpriteContents>: g, sprites, field_5277, spritesToLoad, f_118263_

int: n, width, field_43113, width, f_276067_

int: m, width, field_43113, width, f_276067_

int: o, height, field_43114, height, f_276070_

int: n, height, field_43114, height, f_276070_

int: p, mipLevel, field_43115, mipLevel, f_276072_

int: o, mipLevel, field_43115, mipLevel, f_276072_

TextureAtlasSprite: k, missingSprite, field_46207, missingSprite, f_301625_

TextureAtlasSprite: j, missingSprite, field_46207, missingSprite, f_301625_

构造函数

方法

void (): d, cycleAnimationFrames, method_4612, tickAnimatedSprites, m_118270_

void (): e, cycleAnimationFrames, method_4612, tickAnimatedSprites, m_118270_

void (): e, tick, method_4622, tick, m_7673_

void (): f, tick, method_4622, tick, m_7673_

void (): f, clearTextureData, method_4601, clear, m_118329_

void (): g, clearTextureData, method_4601, clear, m_118329_

ResourceLocation (): g, location, method_24106, getId, m_118330_

ResourceLocation (): h, location, method_24106, getId, m_118330_

int (): h, maxSupportedTextureSize, method_45850, getMaxTextureSize, m_245285_

int (): i, maxSupportedTextureSize, method_45850, getMaxTextureSize, m_245285_

int (): i, getWidth, method_49713, getWidth, m_276092_

int (): j, getWidth, method_49713, getWidth, m_276092_

int (): j, getHeight, method_49714, getHeight, m_276095_

int (): k, getHeight, method_49714, getHeight, m_276095_

1.21.1

名称

字段

构造函数

方法

1.21

名称

gpa

gqk

字段

构造函数

方法

1.20.6

名称

gem

gpa

字段

构造函数

方法

1.20.4

名称

fzd

gem

字段

构造函数

方法

1.20.2

名称

fuu

fzd

字段

int: l, maxSupportedTextureSize, field_17899, maxTextureSize, f_118266_

int: m, maxSupportedTextureSize, field_17899, maxTextureSize, f_118266_

ResourceLocation: k, location, field_21749, id, f_118265_

ResourceLocation: l, location, field_21749, id, f_118265_

int: m, width, field_43113, width, f_276067_

int: n, width, field_43113, width, f_276067_

int: n, height, field_43114, height, f_276070_

int: o, height, field_43114, height, f_276070_

int: o, mipLevel, field_43115, mipLevel, f_276072_

int: p, mipLevel, field_43115, mipLevel, f_276072_

TextureAtlasSprite: k, missingSprite, field_46207, missingSprite, f_301625_

构造函数

方法

1.20.1

名称

ftb

fuu

字段

构造函数

方法

void (): a, cycleAnimationFrames, method_4612, tickAnimatedSprites, m_118270_

void (): d, cycleAnimationFrames, method_4612, tickAnimatedSprites, m_118270_

1.19.4

名称

fok

ftb

字段

int: m, width, field_43113, width, f_276067_

int: n, height, field_43114, height, f_276070_

int: o, mipLevel, field_43115, mipLevel, f_276072_

构造函数

方法

void (int, int, int): a, dumpContents, method_45847, dumpAtlasTextureAndInfo, m_246472_

void (ResourceLocation, Path): a, dumpContents, method_49712, save, m_276079_

int (): i, getWidth, method_49713, getWidth, m_276092_

int (): j, getHeight, method_49714, getHeight, m_276095_

1.19.3

名称

fkd

fok

字段

Set<ResourceLocation>: j, sprites, field_5277, spritesToLoad, f_118263_

Map<ResourceLocation, TextureAtlasSprite>: k, texturesByName, field_5280, sprites, f_118264_

Map<ResourceLocation, TextureAtlasSprite>: j, texturesByName, field_5280, sprites, f_118264_

int: m, maxSupportedTextureSize, field_17899, maxTextureSize, f_118266_

int: l, maxSupportedTextureSize, field_17899, maxTextureSize, f_118266_

ResourceLocation: l, location, field_21749, id, f_118265_

ResourceLocation: k, location, field_21749, id, f_118265_

String: h, FILE_EXTENSION, field_32957, PNG_EXTENSION, f_174697_

List<SpriteContents>: h, sprites, field_5277, spritesToLoad, f_118263_

构造函数

方法

void (TextureAtlas$Preparations): a, reload, method_18159, upload, m_118312_

Collection<TextureAtlasSprite$Info> (ResourceManager, Set<ResourceLocation>): a, getBasicSpriteInfos, method_18164, loadSprites, m_118304_

ResourceLocation (ResourceLocation): b, getResourceLocation, method_4603, getTexturePath, m_118324_

TextureAtlas$Preparations (ResourceManager, Stream<ResourceLocation>, ProfilerFiller, int): a, prepareToStitch, method_18163, stitch, m_118307_

List<TextureAtlasSprite> (ResourceManager, Stitcher, int): a, getLoadedSprites, method_18161, loadSprites, m_118283_

TextureAtlasSprite (ResourceManager, TextureAtlasSprite$Info, int, int, int, int, int): a, load, method_4604, loadSprite, m_118287_

void (TextureAtlas$Preparations): b, updateFilter, method_24198, applyTextureFilter, m_118322_

void (SpriteLoader$Preparations): a, upload, method_45848, upload, m_247065_

void (int, int, int): a, dumpContents, method_45847, dumpAtlasTextureAndInfo, m_246472_

void (Path, String, Map<ResourceLocation, TextureAtlasSprite>): a, dumpSpriteNames, method_45849, dumpAtlasInfos, m_260988_

int (): h, maxSupportedTextureSize, method_45850, getMaxTextureSize, m_245285_

void (SpriteLoader$Preparations): b, updateFilter, method_24198, applyTextureFilter, m_247255_

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

fif

fkd

字段

构造函数

方法

1.19

名称

fax

fif

字段

构造函数

方法

1.18.2

名称

ezq

fax

字段

org.apache.logging.log4j.Logger: g, LOGGER, field_5278, LOGGER, f_118261_

org.slf4j.Logger: g, LOGGER, field_5278, LOGGER, f_118261_

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

exl

ezq

字段

构造函数

方法

1.17.1

名称

exk

exl

字段

构造函数

方法

1.17

名称

ekb

exk

net.minecraft.client.renderer.texture.AtlasTexture

net.minecraft.src.C_4484_

字段

org.apache.logging.log4j.Logger: f, LOGGER, field_5278, LOGGER, field_147635_d

org.apache.logging.log4j.Logger: g, LOGGER, field_5278, LOGGER, f_118261_

ResourceLocation: d, LOCATION_BLOCKS, field_5275, BLOCK_ATLAS_TEXTURE, field_110575_b

ResourceLocation: e, LOCATION_BLOCKS, field_5275, BLOCK_ATLAS_TEXTURE, f_118259_

ResourceLocation: e, LOCATION_PARTICLES, field_17898, PARTICLE_ATLAS_TEXTURE, field_215262_g

ResourceLocation: f, LOCATION_PARTICLES, field_17898, PARTICLE_ATLAS_TEXTURE, f_118260_

List<TextureAtlasSprite>: g, animatedTextures, field_5276, animatedSprites, field_94258_i

List<Tickable>: i, animatedTextures, field_5276, animatedSprites, f_118262_

Set<ResourceLocation>: h, sprites, field_5277, spritesToLoad, field_195427_i

Set<ResourceLocation>: j, sprites, field_5277, spritesToLoad, f_118263_

Map<ResourceLocation, TextureAtlasSprite>: i, texturesByName, field_5280, sprites, field_94252_e

Map<ResourceLocation, TextureAtlasSprite>: k, texturesByName, field_5280, sprites, f_118264_

int: k, maxSupportedTextureSize, field_17899, maxTextureSize, field_215265_o

int: m, maxSupportedTextureSize, field_17899, maxTextureSize, f_118266_

ResourceLocation: j, location, field_21749, id, field_229214_j_

ResourceLocation: l, location, field_21749, id, f_118265_

String: h, FILE_EXTENSION, field_32957, PNG_EXTENSION, f_174697_

构造函数

方法

void (ResourceManager): a, load, method_4625, load, func_195413_a

void (ResourceManager): a, load, method_4625, load, m_6704_

void (TextureAtlas$Preparations): a, reload, method_18159, upload, func_215260_a

void (TextureAtlas$Preparations): a, reload, method_18159, upload, m_118312_

Collection<TextureAtlasSprite$Info> (ResourceManager, Set<ResourceLocation>): a, getBasicSpriteInfos, method_18164, loadSprites, func_215256_a

Collection<TextureAtlasSprite$Info> (ResourceManager, Set<ResourceLocation>): a, getBasicSpriteInfos, method_18164, loadSprites, m_118304_

ResourceLocation (ResourceLocation): b, getResourceLocation, method_4603, getTexturePath, func_195420_b

ResourceLocation (ResourceLocation): b, getResourceLocation, method_4603, getTexturePath, m_118324_

void (): a, cycleAnimationFrames, method_4612, tickAnimatedSprites, func_94248_c

void (): a, cycleAnimationFrames, method_4612, tickAnimatedSprites, m_118270_

void (): e, tick, method_4622, tick, func_110550_d

void (): e, tick, method_4622, tick, m_7673_

TextureAtlasSprite (ResourceLocation): a, getSprite, method_4608, getSprite, func_195424_a

TextureAtlasSprite (ResourceLocation): a, getSprite, method_4608, getSprite, m_118316_

void (): f, clearTextureData, method_4601, clear, func_195419_g

void (): f, clearTextureData, method_4601, clear, m_118329_

TextureAtlas$Preparations (ResourceManager, Stream<ResourceLocation>, ProfilerFiller, int): a, prepareToStitch, method_18163, stitch, func_229220_a_

TextureAtlas$Preparations (ResourceManager, Stream<ResourceLocation>, ProfilerFiller, int): a, prepareToStitch, method_18163, stitch, m_118307_

List<TextureAtlasSprite> (ResourceManager, Stitcher, int): a, getLoadedSprites, method_18161, loadSprites, func_229217_a_

List<TextureAtlasSprite> (ResourceManager, Stitcher, int): a, getLoadedSprites, method_18161, loadSprites, m_118283_

TextureAtlasSprite (ResourceManager, TextureAtlasSprite$Info, int, int, int, int, int): a, load, method_4604, loadSprite, func_229218_a_

TextureAtlasSprite (ResourceManager, TextureAtlasSprite$Info, int, int, int, int, int): a, load, method_4604, loadSprite, m_118287_

ResourceLocation (): g, location, method_24106, getId, func_229223_g_

ResourceLocation (): g, location, method_24106, getId, m_118330_

void (TextureAtlas$Preparations): b, updateFilter, method_24198, applyTextureFilter, func_229221_b_

void (TextureAtlas$Preparations): b, updateFilter, method_24198, applyTextureFilter, m_118322_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

ejt

ekb

字段

构造函数

方法

1.16.3

名称

字段

ResourceLocation: d, LOCATION_BLOCKS, field_5275, BLOCK_ATLAS_TEX, field_110575_b

ResourceLocation: d, LOCATION_BLOCKS, field_5275, BLOCK_ATLAS_TEXTURE, field_110575_b

ResourceLocation: e, LOCATION_PARTICLES, field_17898, PARTICLE_ATLAS_TEX, field_215262_g

ResourceLocation: e, LOCATION_PARTICLES, field_17898, PARTICLE_ATLAS_TEXTURE, field_215262_g

构造函数

方法

1.16.2

名称

elu

ejt

字段

构造函数

方法

1.16.1

名称

eai

elu

字段

构造函数

方法

List<TextureAtlasSprite> (ResourceManager, Stitcher, int): a, getLoadedSprites, method_18161, func_229217_a_

List<TextureAtlasSprite> (ResourceManager, Stitcher, int): a, getLoadedSprites, method_18161, loadSprites, func_229217_a_

void (TextureAtlas$Preparations): b, updateFilter, method_24198, func_229221_b_

void (TextureAtlas$Preparations): b, updateFilter, method_24198, applyTextureFilter, func_229221_b_

1.15.2

名称

eaf

eai

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

dxa

eaf

字段

org.apache.logging.log4j.Logger: j, LOGGER, field_5278, LOGGER, field_147635_d

org.apache.logging.log4j.Logger: f, LOGGER, field_5278, LOGGER, field_147635_d

ResourceLocation: f, LOCATION_BLOCKS, field_5275, BLOCK_ATLAS_TEX, field_110575_b

ResourceLocation: d, LOCATION_BLOCKS, field_5275, BLOCK_ATLAS_TEX, field_110575_b

ResourceLocation: g, LOCATION_PARTICLES, field_17898, PARTICLE_ATLAS_TEX, field_215262_g

ResourceLocation: e, LOCATION_PARTICLES, field_17898, PARTICLE_ATLAS_TEX, field_215262_g

ResourceLocation: h, LOCATION_PAINTINGS, field_18031, PAINTING_ATLAS_TEX, field_215263_h

ResourceLocation: i, LOCATION_MOB_EFFECTS, field_18229, STATUS_EFFECT_ATLAS_TEX, field_215264_i

List<TextureAtlasSprite>: k, animatedTextures, field_5276, animatedSprites, field_94258_i

List<TextureAtlasSprite>: g, animatedTextures, field_5276, animatedSprites, field_94258_i

Set<ResourceLocation>: l, sprites, field_5277, spritesToLoad, field_195427_i

Set<ResourceLocation>: h, sprites, field_5277, spritesToLoad, field_195427_i

Map<ResourceLocation, TextureAtlasSprite>: m, texturesByName, field_5280, sprites, field_94252_e

Map<ResourceLocation, TextureAtlasSprite>: i, texturesByName, field_5280, sprites, field_94252_e

String: n, path, field_5279, atlasPath, field_94254_c

int: o, maxSupportedTextureSize, field_17899, maxTextureSize, field_215265_o

int: k, maxSupportedTextureSize, field_17899, maxTextureSize, field_215265_o

int: p, maxMipLevel, field_5281, mipLevel, field_147636_j

TextureAtlasSprite: q, missingTextureSprite, field_5282, missingSprite, field_94249_f

ResourceLocation: j, location, field_21749, id, field_229214_j_

构造函数

(String)

(ResourceLocation)

方法

TextureAtlas$Preparations (ResourceManager, Iterable<ResourceLocation>, ProfilerFiller): a, prepareToStitch, method_18163, stitch, func_215254_a

List<TextureAtlasSprite> (ResourceManager, Stitcher): a, getLoadedSprites, method_18161, func_215259_a

boolean (ResourceManager, TextureAtlasSprite): a, load, method_4604, loadSprite, func_195422_a

TextureAtlasSprite (String): a, getTexture, method_4607, getSprite, func_110572_b

void (int): a, setMaxMipLevel, method_4605, setMipLevel, func_147633_a

void (): g, clearTextureData, method_4601, clear, func_195419_g

void (): f, clearTextureData, method_4601, clear, func_195419_g

TextureAtlas$Preparations (ResourceManager, Stream<ResourceLocation>, ProfilerFiller, int): a, prepareToStitch, method_18163, stitch, func_229220_a_

List<TextureAtlasSprite> (ResourceManager, Stitcher, int): a, getLoadedSprites, method_18161, func_229217_a_

TextureAtlasSprite (ResourceManager, TextureAtlasSprite$Info, int, int, int, int, int): a, load, method_4604, loadSprite, func_229218_a_

ResourceLocation (): g, location, method_24106, getId, func_229223_g_

void (TextureAtlas$Preparations): b, updateFilter, method_24198, func_229221_b_

1.14.4

名称

dum

dxa

net.minecraft.client.renderer.texture.TextureAtlas

字段

org.apache.logging.log4j.Logger: j, field_5278, LOGGER, field_147635_d

org.apache.logging.log4j.Logger: j, LOGGER, field_5278, LOGGER, field_147635_d

MinecraftKey: f, field_5275, BLOCK_ATLAS_TEX, field_110575_b

ResourceLocation: f, LOCATION_BLOCKS, field_5275, BLOCK_ATLAS_TEX, field_110575_b

MinecraftKey: g, field_17898, PARTICLE_ATLAS_TEX, field_215262_g

ResourceLocation: g, LOCATION_PARTICLES, field_17898, PARTICLE_ATLAS_TEX, field_215262_g

MinecraftKey: h, field_18031, PAINTING_ATLAS_TEX, field_215263_h

ResourceLocation: h, LOCATION_PAINTINGS, field_18031, PAINTING_ATLAS_TEX, field_215263_h

MinecraftKey: i, field_18229, STATUS_EFFECT_ATLAS_TEX, field_215264_i

ResourceLocation: i, LOCATION_MOB_EFFECTS, field_18229, STATUS_EFFECT_ATLAS_TEX, field_215264_i

List<Sprite>: k, field_5276, animatedSprites, field_94258_i

List<TextureAtlasSprite>: k, animatedTextures, field_5276, animatedSprites, field_94258_i

Set<MinecraftKey>: l, field_5277, spritesToLoad, field_195427_i

Set<ResourceLocation>: l, sprites, field_5277, spritesToLoad, field_195427_i

Map<MinecraftKey, Sprite>: m, field_5280, sprites, field_94252_e

Map<ResourceLocation, TextureAtlasSprite>: m, texturesByName, field_5280, sprites, field_94252_e

String: n, field_5279, atlasPath, field_94254_c

String: n, path, field_5279, atlasPath, field_94254_c

int: o, field_17899, maxTextureSize, field_215265_o

int: o, maxSupportedTextureSize, field_17899, maxTextureSize, field_215265_o

int: p, field_5281, mipLevel, field_147636_j

int: p, maxMipLevel, field_5281, mipLevel, field_147636_j

Sprite: q, field_5282, missingSprite, field_94249_f

TextureAtlasSprite: q, missingTextureSprite, field_5282, missingSprite, field_94249_f

构造函数

方法

void (IResourceManager): a, method_4625, load, func_195413_a

void (ResourceManager): a, load, method_4625, load, func_195413_a

void (SpriteAtlasTexture$Data): a, method_18159, upload, func_215260_a

void (TextureAtlas$Preparations): a, reload, method_18159, upload, func_215260_a

SpriteAtlasTexture$Data (IResourceManager, Iterable<MinecraftKey>, GameProfilerFiller): a, method_18163, stitch, func_215254_a

TextureAtlas$Preparations (ResourceManager, Iterable<ResourceLocation>, ProfilerFiller): a, prepareToStitch, method_18163, stitch, func_215254_a

Collection<Sprite> (IResourceManager, Set<MinecraftKey>): a, method_18164, loadSprites, func_215256_a

Collection<TextureAtlasSprite> (ResourceManager, Set<ResourceLocation>): a, getBasicSpriteInfos, method_18164, loadSprites, func_215256_a

List<Sprite> (IResourceManager, TextureStitcher): a, method_18161, method_18161, func_215259_a

List<TextureAtlasSprite> (ResourceManager, Stitcher): a, getLoadedSprites, method_18161, func_215259_a

boolean (IResourceManager, Sprite): a, method_4604, loadSprite, func_195422_a

boolean (ResourceManager, TextureAtlasSprite): a, load, method_4604, loadSprite, func_195422_a

MinecraftKey (MinecraftKey): b, method_4603, getTexturePath, func_195420_b

ResourceLocation (ResourceLocation): b, getResourceLocation, method_4603, getTexturePath, func_195420_b

Sprite (String): a, method_4607, getSprite, func_110572_b

TextureAtlasSprite (String): a, getTexture, method_4607, getSprite, func_110572_b

void (): a, method_4612, tickAnimatedSprites, func_94248_c

void (): a, cycleAnimationFrames, method_4612, tickAnimatedSprites, func_94248_c

void (): e, method_4622, tick, func_110550_d

void (): e, tick, method_4622, tick, func_110550_d

void (int): a, method_4605, setMipLevel, func_147633_a

void (int): a, setMaxMipLevel, method_4605, setMipLevel, func_147633_a

Sprite (MinecraftKey): a, method_4608, getSprite, func_195424_a

TextureAtlasSprite (ResourceLocation): a, getSprite, method_4608, getSprite, func_195424_a

void (): g, method_4601, clear, func_195419_g

void (): g, clearTextureData, method_4601, clear, func_195419_g

1.14.3

名称

dui

dum

net.minecraft.client.texture.SpriteAtlasTexture

字段

org.apache.logging.log4j.Logger: j, field_5278, field_147635_d

org.apache.logging.log4j.Logger: j, field_5278, LOGGER, field_147635_d

MinecraftKey: f, field_5275, field_110575_b

MinecraftKey: f, field_5275, BLOCK_ATLAS_TEX, field_110575_b

MinecraftKey: g, field_17898, field_215262_g

MinecraftKey: g, field_17898, PARTICLE_ATLAS_TEX, field_215262_g

MinecraftKey: h, field_18031, field_215263_h

MinecraftKey: h, field_18031, PAINTING_ATLAS_TEX, field_215263_h

MinecraftKey: i, field_18229, field_215264_i

MinecraftKey: i, field_18229, STATUS_EFFECT_ATLAS_TEX, field_215264_i

List<TextureAtlasSprite>: k, field_5276, field_94258_i

List<Sprite>: k, field_5276, animatedSprites, field_94258_i

Set<MinecraftKey>: l, field_5277, field_195427_i

Set<MinecraftKey>: l, field_5277, spritesToLoad, field_195427_i

Map<MinecraftKey, TextureAtlasSprite>: m, field_5280, field_94252_e

Map<MinecraftKey, Sprite>: m, field_5280, sprites, field_94252_e

String: n, field_5279, field_94254_c

String: n, field_5279, atlasPath, field_94254_c

int: o, field_17899, field_215265_o

int: o, field_17899, maxTextureSize, field_215265_o

int: p, field_5281, field_147636_j

int: p, field_5281, mipLevel, field_147636_j

TextureAtlasSprite: q, field_5282, field_94249_f

Sprite: q, field_5282, missingSprite, field_94249_f

构造函数

方法

void (IResourceManager): a, method_4625, func_195413_a

void (IResourceManager): a, method_4625, load, func_195413_a

void (AtlasTexture$SheetData): a, method_18159, func_215260_a

void (SpriteAtlasTexture$Data): a, method_18159, upload, func_215260_a

AtlasTexture$SheetData (IResourceManager, Iterable<MinecraftKey>, GameProfilerFiller): a, method_18163, func_215254_a

SpriteAtlasTexture$Data (IResourceManager, Iterable<MinecraftKey>, GameProfilerFiller): a, method_18163, stitch, func_215254_a

Collection<TextureAtlasSprite> (IResourceManager, Set<MinecraftKey>): a, method_18164, func_215256_a

Collection<Sprite> (IResourceManager, Set<MinecraftKey>): a, method_18164, loadSprites, func_215256_a

List<TextureAtlasSprite> (IResourceManager, Stitcher): a, method_18161, func_215259_a

List<Sprite> (IResourceManager, TextureStitcher): a, method_18161, method_18161, func_215259_a

boolean (IResourceManager, TextureAtlasSprite): a, method_4604, func_195422_a

boolean (IResourceManager, Sprite): a, method_4604, loadSprite, func_195422_a

MinecraftKey (MinecraftKey): b, method_4603, func_195420_b

MinecraftKey (MinecraftKey): b, method_4603, getTexturePath, func_195420_b

TextureAtlasSprite (String): a, method_4607, func_110572_b

Sprite (String): a, method_4607, getSprite, func_110572_b

void (): a, method_4612, func_94248_c

void (): a, method_4612, tickAnimatedSprites, func_94248_c

void (): e, method_4622, func_110550_d

void (): e, method_4622, tick, func_110550_d

void (int): a, method_4605, func_147633_a

void (int): a, method_4605, setMipLevel, func_147633_a

TextureAtlasSprite (MinecraftKey): a, method_4608, func_195424_a

Sprite (MinecraftKey): a, method_4608, getSprite, func_195424_a

void (): g, method_4601, func_195419_g

void (): g, method_4601, clear, func_195419_g

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

duf

dui

字段

构造函数

方法

1.14

名称

duf

net.minecraft.class_1059

net.minecraft.client.renderer.texture.AtlasTexture

字段

org.apache.logging.log4j.Logger: j, field_5278, field_147635_d

MinecraftKey: f, field_5275, field_110575_b

MinecraftKey: g, field_17898, field_215262_g

MinecraftKey: h, field_18031, field_215263_h

MinecraftKey: i, field_18229, field_215264_i

List<TextureAtlasSprite>: k, field_5276, field_94258_i

Set<MinecraftKey>: l, field_5277, field_195427_i

Map<MinecraftKey, TextureAtlasSprite>: m, field_5280, field_94252_e

String: n, field_5279, field_94254_c

int: o, field_17899, field_215265_o

int: p, field_5281, field_147636_j

TextureAtlasSprite: q, field_5282, field_94249_f

构造函数

(String)

方法

void (IResourceManager): a, method_4625, func_195413_a

void (AtlasTexture$SheetData): a, method_18159, func_215260_a

AtlasTexture$SheetData (IResourceManager, Iterable<MinecraftKey>, GameProfilerFiller): a, method_18163, func_215254_a

Collection<TextureAtlasSprite> (IResourceManager, Set<MinecraftKey>): a, method_18164, func_215256_a

List<TextureAtlasSprite> (IResourceManager, Stitcher): a, method_18161, func_215259_a

boolean (IResourceManager, TextureAtlasSprite): a, method_4604, func_195422_a

MinecraftKey (MinecraftKey): b, method_4603, func_195420_b

TextureAtlasSprite (String): a, method_4607, func_110572_b

void (): a, method_4612, func_94248_c

void (): e, method_4622, func_110550_d

void (int): a, method_4605, func_147633_a

TextureAtlasSprite (MinecraftKey): a, method_4608, func_195424_a

void (): g, method_4601, func_195419_g