历史 - net.minecraft.client.renderer.texture.TextureAtlas
1.21.11
名称
icn
ilo
字段
ResourceLocation: c, LOCATION_BLOCKS, field_5275, BLOCK_ATLAS_TEXTURE, f_118259_
Identifier: d, LOCATION_BLOCKS, field_5275, BLOCK_ATLAS_TEXTURE, f_118259_
ResourceLocation: d, LOCATION_PARTICLES, field_17898, PARTICLE_ATLAS_TEXTURE, f_118260_
Identifier: f, LOCATION_PARTICLES, field_17898, PARTICLE_ATLAS_TEXTURE, f_118260_
List<TextureAtlasSprite$Ticker>: g, animatedTextures, field_5276, animatedSprites, f_118262_
Map<ResourceLocation, TextureAtlasSprite>: h, texturesByName, field_5280, sprites, f_118264_
Map<Identifier, TextureAtlasSprite>: j, texturesByName, field_5280, sprites, f_118264_
int: k, maxSupportedTextureSize, field_17899, maxTextureSize, f_118266_
int: m, maxSupportedTextureSize, field_17899, maxTextureSize, f_118266_
int: p, maxMipLevel, field_64244, mipLevel, f_436927_
ResourceLocation: j, location, field_21749, id, f_118265_
Identifier: l, location, field_21749, id, f_118265_
org.slf4j.Logger: e, LOGGER, field_5278, LOGGER, f_118261_
org.slf4j.Logger: g, LOGGER, field_5278, LOGGER, f_118261_
List<SpriteContents>: f, sprites, field_5277, spritesToLoad, f_118263_
List<TextureAtlasSprite>: h, sprites, field_5277, spritesToLoad, f_118263_
int: l, width, field_43113, width, f_276067_
int: n, width, field_43113, width, f_276067_
int: m, height, field_43114, height, f_276070_
int: o, height, field_43114, height, f_276070_
int: n, mipLevel, field_43115, mipLevel, f_276072_
TextureAtlasSprite: i, missingSprite, field_46207, missingSprite, f_301625_
TextureAtlasSprite: k, missingSprite, field_46207, missingSprite, f_301625_
Identifier: e, LOCATION_ITEMS, field_64467, ITEMS_ATLAS_TEXTURE, f_433735_
List<SpriteContents$AnimationState>: i, animatedTexturesStates, field_64243, animators, f_434059_
int: q, mipLevelCount, field_64245, numMipLevels, f_436720_
GpuTextureView[]: r, mipViews, field_64246, mipTextures, f_434175_
GpuBuffer: s, spriteUbos, field_64247, uniformBuffer, f_435822_
构造函数
方法
void (): c, cycleAnimationFrames, method_4612, tickAnimatedSprites, m_118270_
void (): d, cycleAnimationFrames, method_4612, tickAnimatedSprites, m_118270_
void (): d, tick, method_4622, tick, m_7673_
void (): e, tick, method_4622, tick, m_118328_
void (): f, clearTextureData, method_4601, clear, m_118329_
void (): g, clearTextureData, method_4601, clear, m_118329_
ResourceLocation (): g, location, method_24106, getId, m_118330_
Identifier (): h, location, method_24106, getId, m_118330_
void (SpriteLoader$Preparations): a, upload, method_45848, upload, m_247065_
void (SpriteLoader$Preparations): a, upload, method_45848, create, m_247065_
int (): h, maxSupportedTextureSize, method_45850, getMaxTextureSize, m_245285_
int (): i, maxSupportedTextureSize, method_45850, getMaxTextureSize, m_245285_
int (): i, getWidth, method_49713, getWidth, m_276092_
int (): j, getWidth, method_49713, getWidth, m_276092_
int (): j, getHeight, method_49714, getHeight, m_276095_
int (): k, getHeight, method_49714, getHeight, m_276095_
TextureAtlasSprite (): e, missingSprite, method_73023, getMissingSprite, m_417009_
TextureAtlasSprite (): f, missingSprite, method_73023, getMissingSprite, m_417009_
void (): l, uploadInitialContents, method_76314, upload, m_442680_
void (): m, uploadAnimationFrames, method_76669, uploadAnimations, m_443806_
void (): close, close, close
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
hrr
icn
字段
构造函数
方法
void (): e, clearTextureData, method_4601, clear, m_118329_
void (): f, clearTextureData, method_4601, clear, m_118329_
ResourceLocation (): f, location, method_24106, getId, m_118330_
ResourceLocation (): g, location, method_24106, getId, m_118330_
int (): g, maxSupportedTextureSize, method_45850, getMaxTextureSize, m_245285_
int (): h, maxSupportedTextureSize, method_45850, getMaxTextureSize, m_245285_
int (): h, getWidth, method_49713, getWidth, m_276092_
int (): i, getWidth, method_49713, getWidth, m_276092_
int (): i, getHeight, method_49714, getHeight, m_276095_
int (): j, getHeight, method_49714, getHeight, m_276095_
void (int, int, int): a, createTexture, method_72240, method_72240, m_410766_
void (int, int, int): a, createTexture, method_72240, createTexture, m_410766_
TextureAtlasSprite (): e, missingSprite, method_73023, getMissingSprite, m_417009_
1.21.8
名称
hrq
hrr
字段
构造函数
方法
1.21.7
名称
hrp
hrq
字段
构造函数
方法
void (int, int, int): a, createTexture, method_72240, method_72240, m_410766_
1.21.6
名称
hkp
hrp
字段
构造函数
方法
void (): b, cycleAnimationFrames, method_4612, tickAnimatedSprites, m_118270_
void (): c, cycleAnimationFrames, method_4612, tickAnimatedSprites, m_118270_
void (): c, tick, method_4622, tick, m_7673_
void (): d, tick, method_4622, tick, m_7673_
void (): d, clearTextureData, method_4601, clear, m_118329_
void (): e, clearTextureData, method_4601, clear, m_118329_
ResourceLocation (): e, location, method_24106, getId, m_118330_
ResourceLocation (): f, location, method_24106, getId, m_118330_
int (): f, maxSupportedTextureSize, method_45850, getMaxTextureSize, m_245285_
int (): g, maxSupportedTextureSize, method_45850, getMaxTextureSize, m_245285_
int (): g, getWidth, method_49713, getWidth, m_276092_
int (): h, getWidth, method_49713, getWidth, m_276092_
int (): h, getHeight, method_49714, getHeight, m_276095_
int (): i, getHeight, method_49714, getHeight, m_276095_
1.21.5
名称
hes
hkp
字段
ResourceLocation: d, LOCATION_BLOCKS, field_5275, BLOCK_ATLAS_TEXTURE, f_118259_
ResourceLocation: c, LOCATION_BLOCKS, field_5275, BLOCK_ATLAS_TEXTURE, f_118259_
ResourceLocation: e, LOCATION_PARTICLES, field_17898, PARTICLE_ATLAS_TEXTURE, f_118260_
ResourceLocation: d, LOCATION_PARTICLES, field_17898, PARTICLE_ATLAS_TEXTURE, f_118260_
List<TextureAtlasSprite$Ticker>: h, animatedTextures, field_5276, animatedSprites, f_118262_
List<TextureAtlasSprite$Ticker>: g, animatedTextures, field_5276, animatedSprites, f_118262_
Map<ResourceLocation, TextureAtlasSprite>: i, texturesByName, field_5280, sprites, f_118264_
Map<ResourceLocation, TextureAtlasSprite>: h, texturesByName, field_5280, sprites, f_118264_
int: l, maxSupportedTextureSize, field_17899, maxTextureSize, f_118266_
int: k, maxSupportedTextureSize, field_17899, maxTextureSize, f_118266_
ResourceLocation: k, location, field_21749, id, f_118265_
ResourceLocation: j, location, field_21749, id, f_118265_
org.slf4j.Logger: f, LOGGER, field_5278, LOGGER, f_118261_
org.slf4j.Logger: e, LOGGER, field_5278, LOGGER, f_118261_
List<SpriteContents>: g, sprites, field_5277, spritesToLoad, f_118263_
List<SpriteContents>: f, sprites, field_5277, spritesToLoad, f_118263_
int: m, width, field_43113, width, f_276067_
int: l, width, field_43113, width, f_276067_
int: n, height, field_43114, height, f_276070_
int: m, height, field_43114, height, f_276070_
int: o, mipLevel, field_43115, mipLevel, f_276072_
int: n, mipLevel, field_43115, mipLevel, f_276072_
TextureAtlasSprite: j, missingSprite, field_46207, missingSprite, f_301625_
TextureAtlasSprite: i, missingSprite, field_46207, missingSprite, f_301625_
构造函数
方法
void (): d, cycleAnimationFrames, method_4612, tickAnimatedSprites, m_118270_
void (): b, cycleAnimationFrames, method_4612, tickAnimatedSprites, m_118270_
void (): e, tick, method_4622, tick, m_7673_
void (): c, tick, method_4622, tick, m_7673_
void (): f, clearTextureData, method_4601, clear, m_118329_
void (): d, clearTextureData, method_4601, clear, m_118329_
ResourceLocation (): g, location, method_24106, getId, m_118330_
ResourceLocation (): e, location, method_24106, getId, m_118330_
int (): h, maxSupportedTextureSize, method_45850, getMaxTextureSize, m_245285_
int (): f, maxSupportedTextureSize, method_45850, getMaxTextureSize, m_245285_
int (): i, getWidth, method_49713, getWidth, m_276092_
int (): g, getWidth, method_49713, getWidth, m_276092_
int (): j, getHeight, method_49714, getHeight, m_276095_
int (): h, getHeight, method_49714, getHeight, m_276095_
1.21.4
名称
hbk
hes
字段
构造函数
方法
void (ResourceManager): a, load, method_4625, load, m_6704_
void (): e, cycleAnimationFrames, method_4612, tickAnimatedSprites, m_118270_
void (): d, cycleAnimationFrames, method_4612, tickAnimatedSprites, m_118270_
void (): f, tick, method_4622, tick, m_7673_
void (): e, tick, method_4622, tick, m_7673_
void (): g, clearTextureData, method_4601, clear, m_118329_
void (): f, clearTextureData, method_4601, clear, m_118329_
ResourceLocation (): h, location, method_24106, getId, m_118330_
ResourceLocation (): g, location, method_24106, getId, m_118330_
int (): i, maxSupportedTextureSize, method_45850, getMaxTextureSize, m_245285_
int (): h, maxSupportedTextureSize, method_45850, getMaxTextureSize, m_245285_
void (SpriteLoader$Preparations): b, updateFilter, method_24198, applyTextureFilter, m_247255_
int (): j, getWidth, method_49713, getWidth, m_276092_
int (): i, getWidth, method_49713, getWidth, m_276092_
int (): k, getHeight, method_49714, getHeight, m_276095_
int (): j, getHeight, method_49714, getHeight, m_276095_
1.21.3
名称
gqk
hbk
字段
ResourceLocation: e, LOCATION_BLOCKS, field_5275, BLOCK_ATLAS_TEXTURE, f_118259_
ResourceLocation: d, LOCATION_BLOCKS, field_5275, BLOCK_ATLAS_TEXTURE, f_118259_
ResourceLocation: f, LOCATION_PARTICLES, field_17898, PARTICLE_ATLAS_TEXTURE, f_118260_
ResourceLocation: e, LOCATION_PARTICLES, field_17898, PARTICLE_ATLAS_TEXTURE, f_118260_
List<TextureAtlasSprite$Ticker>: i, animatedTextures, field_5276, animatedSprites, f_118262_
List<TextureAtlasSprite$Ticker>: h, animatedTextures, field_5276, animatedSprites, f_118262_
Map<ResourceLocation, TextureAtlasSprite>: j, texturesByName, field_5280, sprites, f_118264_
Map<ResourceLocation, TextureAtlasSprite>: i, texturesByName, field_5280, sprites, f_118264_
int: m, maxSupportedTextureSize, field_17899, maxTextureSize, f_118266_
int: l, maxSupportedTextureSize, field_17899, maxTextureSize, f_118266_
ResourceLocation: l, location, field_21749, id, f_118265_
ResourceLocation: k, location, field_21749, id, f_118265_
org.slf4j.Logger: g, LOGGER, field_5278, LOGGER, f_118261_
org.slf4j.Logger: f, LOGGER, field_5278, LOGGER, f_118261_
List<SpriteContents>: h, sprites, field_5277, spritesToLoad, f_118263_
List<SpriteContents>: g, sprites, field_5277, spritesToLoad, f_118263_
int: n, width, field_43113, width, f_276067_
int: m, width, field_43113, width, f_276067_
int: o, height, field_43114, height, f_276070_
int: n, height, field_43114, height, f_276070_
int: p, mipLevel, field_43115, mipLevel, f_276072_
int: o, mipLevel, field_43115, mipLevel, f_276072_
TextureAtlasSprite: k, missingSprite, field_46207, missingSprite, f_301625_
TextureAtlasSprite: j, missingSprite, field_46207, missingSprite, f_301625_
构造函数
方法
void (): d, cycleAnimationFrames, method_4612, tickAnimatedSprites, m_118270_
void (): e, cycleAnimationFrames, method_4612, tickAnimatedSprites, m_118270_
void (): e, tick, method_4622, tick, m_7673_
void (): f, tick, method_4622, tick, m_7673_
void (): f, clearTextureData, method_4601, clear, m_118329_
void (): g, clearTextureData, method_4601, clear, m_118329_
ResourceLocation (): g, location, method_24106, getId, m_118330_
ResourceLocation (): h, location, method_24106, getId, m_118330_
int (): h, maxSupportedTextureSize, method_45850, getMaxTextureSize, m_245285_
int (): i, maxSupportedTextureSize, method_45850, getMaxTextureSize, m_245285_
int (): i, getWidth, method_49713, getWidth, m_276092_
int (): j, getWidth, method_49713, getWidth, m_276092_
int (): j, getHeight, method_49714, getHeight, m_276095_
int (): k, getHeight, method_49714, getHeight, m_276095_
1.21.1
名称
字段
构造函数
方法
1.21
名称
gpa
gqk
字段
构造函数
方法
1.20.6
名称
gem
gpa
字段
构造函数
方法
1.20.4
名称
fzd
gem
字段
构造函数
方法
1.20.2
名称
fuu
fzd
字段
int: l, maxSupportedTextureSize, field_17899, maxTextureSize, f_118266_
int: m, maxSupportedTextureSize, field_17899, maxTextureSize, f_118266_
ResourceLocation: k, location, field_21749, id, f_118265_
ResourceLocation: l, location, field_21749, id, f_118265_
int: m, width, field_43113, width, f_276067_
int: n, width, field_43113, width, f_276067_
int: n, height, field_43114, height, f_276070_
int: o, height, field_43114, height, f_276070_
int: o, mipLevel, field_43115, mipLevel, f_276072_
int: p, mipLevel, field_43115, mipLevel, f_276072_
TextureAtlasSprite: k, missingSprite, field_46207, missingSprite, f_301625_
构造函数
方法
1.20.1
名称
ftb
fuu
字段
构造函数
方法
void (): a, cycleAnimationFrames, method_4612, tickAnimatedSprites, m_118270_
void (): d, cycleAnimationFrames, method_4612, tickAnimatedSprites, m_118270_
1.19.4
名称
fok
ftb
字段
int: m, width, field_43113, width, f_276067_
int: n, height, field_43114, height, f_276070_
int: o, mipLevel, field_43115, mipLevel, f_276072_
构造函数
方法
void (int, int, int): a, dumpContents, method_45847, dumpAtlasTextureAndInfo, m_246472_
void (ResourceLocation, Path): a, dumpContents, method_49712, save, m_276079_
int (): i, getWidth, method_49713, getWidth, m_276092_
int (): j, getHeight, method_49714, getHeight, m_276095_
1.19.3
名称
fkd
fok
字段
Set<ResourceLocation>: j, sprites, field_5277, spritesToLoad, f_118263_
Map<ResourceLocation, TextureAtlasSprite>: k, texturesByName, field_5280, sprites, f_118264_
Map<ResourceLocation, TextureAtlasSprite>: j, texturesByName, field_5280, sprites, f_118264_
int: m, maxSupportedTextureSize, field_17899, maxTextureSize, f_118266_
int: l, maxSupportedTextureSize, field_17899, maxTextureSize, f_118266_
ResourceLocation: l, location, field_21749, id, f_118265_
ResourceLocation: k, location, field_21749, id, f_118265_
String: h, FILE_EXTENSION, field_32957, PNG_EXTENSION, f_174697_
List<SpriteContents>: h, sprites, field_5277, spritesToLoad, f_118263_
构造函数
方法
void (TextureAtlas$Preparations): a, reload, method_18159, upload, m_118312_
Collection<TextureAtlasSprite$Info> (ResourceManager, Set<ResourceLocation>): a, getBasicSpriteInfos, method_18164, loadSprites, m_118304_
ResourceLocation (ResourceLocation): b, getResourceLocation, method_4603, getTexturePath, m_118324_
TextureAtlas$Preparations (ResourceManager, Stream<ResourceLocation>, ProfilerFiller, int): a, prepareToStitch, method_18163, stitch, m_118307_
List<TextureAtlasSprite> (ResourceManager, Stitcher, int): a, getLoadedSprites, method_18161, loadSprites, m_118283_
TextureAtlasSprite (ResourceManager, TextureAtlasSprite$Info, int, int, int, int, int): a, load, method_4604, loadSprite, m_118287_
void (TextureAtlas$Preparations): b, updateFilter, method_24198, applyTextureFilter, m_118322_
void (SpriteLoader$Preparations): a, upload, method_45848, upload, m_247065_
void (int, int, int): a, dumpContents, method_45847, dumpAtlasTextureAndInfo, m_246472_
void (Path, String, Map<ResourceLocation, TextureAtlasSprite>): a, dumpSpriteNames, method_45849, dumpAtlasInfos, m_260988_
int (): h, maxSupportedTextureSize, method_45850, getMaxTextureSize, m_245285_
void (SpriteLoader$Preparations): b, updateFilter, method_24198, applyTextureFilter, m_247255_
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
fif
fkd
字段
构造函数
方法
1.19
名称
fax
fif
字段
构造函数
方法
1.18.2
名称
ezq
fax
字段
org.apache.logging.log4j.Logger: g, LOGGER, field_5278, LOGGER, f_118261_
org.slf4j.Logger: g, LOGGER, field_5278, LOGGER, f_118261_
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
exl
ezq
字段
构造函数
方法
1.17.1
名称
exk
exl
字段
构造函数
方法
1.17
名称
ekb
exk
net.minecraft.client.renderer.texture.AtlasTexture
net.minecraft.src.C_4484_
字段
org.apache.logging.log4j.Logger: f, LOGGER, field_5278, LOGGER, field_147635_d
org.apache.logging.log4j.Logger: g, LOGGER, field_5278, LOGGER, f_118261_
ResourceLocation: d, LOCATION_BLOCKS, field_5275, BLOCK_ATLAS_TEXTURE, field_110575_b
ResourceLocation: e, LOCATION_BLOCKS, field_5275, BLOCK_ATLAS_TEXTURE, f_118259_
ResourceLocation: e, LOCATION_PARTICLES, field_17898, PARTICLE_ATLAS_TEXTURE, field_215262_g
ResourceLocation: f, LOCATION_PARTICLES, field_17898, PARTICLE_ATLAS_TEXTURE, f_118260_
List<TextureAtlasSprite>: g, animatedTextures, field_5276, animatedSprites, field_94258_i
List<Tickable>: i, animatedTextures, field_5276, animatedSprites, f_118262_
Set<ResourceLocation>: h, sprites, field_5277, spritesToLoad, field_195427_i
Set<ResourceLocation>: j, sprites, field_5277, spritesToLoad, f_118263_
Map<ResourceLocation, TextureAtlasSprite>: i, texturesByName, field_5280, sprites, field_94252_e
Map<ResourceLocation, TextureAtlasSprite>: k, texturesByName, field_5280, sprites, f_118264_
int: k, maxSupportedTextureSize, field_17899, maxTextureSize, field_215265_o
int: m, maxSupportedTextureSize, field_17899, maxTextureSize, f_118266_
ResourceLocation: j, location, field_21749, id, field_229214_j_
ResourceLocation: l, location, field_21749, id, f_118265_
String: h, FILE_EXTENSION, field_32957, PNG_EXTENSION, f_174697_
构造函数
方法
void (ResourceManager): a, load, method_4625, load, func_195413_a
void (ResourceManager): a, load, method_4625, load, m_6704_
void (TextureAtlas$Preparations): a, reload, method_18159, upload, func_215260_a
void (TextureAtlas$Preparations): a, reload, method_18159, upload, m_118312_
Collection<TextureAtlasSprite$Info> (ResourceManager, Set<ResourceLocation>): a, getBasicSpriteInfos, method_18164, loadSprites, func_215256_a
Collection<TextureAtlasSprite$Info> (ResourceManager, Set<ResourceLocation>): a, getBasicSpriteInfos, method_18164, loadSprites, m_118304_
ResourceLocation (ResourceLocation): b, getResourceLocation, method_4603, getTexturePath, func_195420_b
ResourceLocation (ResourceLocation): b, getResourceLocation, method_4603, getTexturePath, m_118324_
void (): a, cycleAnimationFrames, method_4612, tickAnimatedSprites, func_94248_c
void (): a, cycleAnimationFrames, method_4612, tickAnimatedSprites, m_118270_
void (): e, tick, method_4622, tick, func_110550_d
void (): e, tick, method_4622, tick, m_7673_
TextureAtlasSprite (ResourceLocation): a, getSprite, method_4608, getSprite, func_195424_a
TextureAtlasSprite (ResourceLocation): a, getSprite, method_4608, getSprite, m_118316_
void (): f, clearTextureData, method_4601, clear, func_195419_g
void (): f, clearTextureData, method_4601, clear, m_118329_
TextureAtlas$Preparations (ResourceManager, Stream<ResourceLocation>, ProfilerFiller, int): a, prepareToStitch, method_18163, stitch, func_229220_a_
TextureAtlas$Preparations (ResourceManager, Stream<ResourceLocation>, ProfilerFiller, int): a, prepareToStitch, method_18163, stitch, m_118307_
List<TextureAtlasSprite> (ResourceManager, Stitcher, int): a, getLoadedSprites, method_18161, loadSprites, func_229217_a_
List<TextureAtlasSprite> (ResourceManager, Stitcher, int): a, getLoadedSprites, method_18161, loadSprites, m_118283_
TextureAtlasSprite (ResourceManager, TextureAtlasSprite$Info, int, int, int, int, int): a, load, method_4604, loadSprite, func_229218_a_
TextureAtlasSprite (ResourceManager, TextureAtlasSprite$Info, int, int, int, int, int): a, load, method_4604, loadSprite, m_118287_
ResourceLocation (): g, location, method_24106, getId, func_229223_g_
ResourceLocation (): g, location, method_24106, getId, m_118330_
void (TextureAtlas$Preparations): b, updateFilter, method_24198, applyTextureFilter, func_229221_b_
void (TextureAtlas$Preparations): b, updateFilter, method_24198, applyTextureFilter, m_118322_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
ejt
ekb
字段
构造函数
方法
1.16.3
名称
字段
ResourceLocation: d, LOCATION_BLOCKS, field_5275, BLOCK_ATLAS_TEX, field_110575_b
ResourceLocation: d, LOCATION_BLOCKS, field_5275, BLOCK_ATLAS_TEXTURE, field_110575_b
ResourceLocation: e, LOCATION_PARTICLES, field_17898, PARTICLE_ATLAS_TEX, field_215262_g
ResourceLocation: e, LOCATION_PARTICLES, field_17898, PARTICLE_ATLAS_TEXTURE, field_215262_g
构造函数
方法
1.16.2
名称
elu
ejt
字段
构造函数
方法
1.16.1
名称
eai
elu
字段
构造函数
方法
List<TextureAtlasSprite> (ResourceManager, Stitcher, int): a, getLoadedSprites, method_18161, func_229217_a_
List<TextureAtlasSprite> (ResourceManager, Stitcher, int): a, getLoadedSprites, method_18161, loadSprites, func_229217_a_
void (TextureAtlas$Preparations): b, updateFilter, method_24198, func_229221_b_
void (TextureAtlas$Preparations): b, updateFilter, method_24198, applyTextureFilter, func_229221_b_
1.15.2
名称
eaf
eai
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
dxa
eaf
字段
org.apache.logging.log4j.Logger: j, LOGGER, field_5278, LOGGER, field_147635_d
org.apache.logging.log4j.Logger: f, LOGGER, field_5278, LOGGER, field_147635_d
ResourceLocation: f, LOCATION_BLOCKS, field_5275, BLOCK_ATLAS_TEX, field_110575_b
ResourceLocation: d, LOCATION_BLOCKS, field_5275, BLOCK_ATLAS_TEX, field_110575_b
ResourceLocation: g, LOCATION_PARTICLES, field_17898, PARTICLE_ATLAS_TEX, field_215262_g
ResourceLocation: e, LOCATION_PARTICLES, field_17898, PARTICLE_ATLAS_TEX, field_215262_g
ResourceLocation: h, LOCATION_PAINTINGS, field_18031, PAINTING_ATLAS_TEX, field_215263_h
ResourceLocation: i, LOCATION_MOB_EFFECTS, field_18229, STATUS_EFFECT_ATLAS_TEX, field_215264_i
List<TextureAtlasSprite>: k, animatedTextures, field_5276, animatedSprites, field_94258_i
List<TextureAtlasSprite>: g, animatedTextures, field_5276, animatedSprites, field_94258_i
Set<ResourceLocation>: l, sprites, field_5277, spritesToLoad, field_195427_i
Set<ResourceLocation>: h, sprites, field_5277, spritesToLoad, field_195427_i
Map<ResourceLocation, TextureAtlasSprite>: m, texturesByName, field_5280, sprites, field_94252_e
Map<ResourceLocation, TextureAtlasSprite>: i, texturesByName, field_5280, sprites, field_94252_e
String: n, path, field_5279, atlasPath, field_94254_c
int: o, maxSupportedTextureSize, field_17899, maxTextureSize, field_215265_o
int: k, maxSupportedTextureSize, field_17899, maxTextureSize, field_215265_o
int: p, maxMipLevel, field_5281, mipLevel, field_147636_j
TextureAtlasSprite: q, missingTextureSprite, field_5282, missingSprite, field_94249_f
ResourceLocation: j, location, field_21749, id, field_229214_j_
构造函数
(String)
方法
TextureAtlas$Preparations (ResourceManager, Iterable<ResourceLocation>, ProfilerFiller): a, prepareToStitch, method_18163, stitch, func_215254_a
List<TextureAtlasSprite> (ResourceManager, Stitcher): a, getLoadedSprites, method_18161, func_215259_a
boolean (ResourceManager, TextureAtlasSprite): a, load, method_4604, loadSprite, func_195422_a
TextureAtlasSprite (String): a, getTexture, method_4607, getSprite, func_110572_b
void (int): a, setMaxMipLevel, method_4605, setMipLevel, func_147633_a
void (): g, clearTextureData, method_4601, clear, func_195419_g
void (): f, clearTextureData, method_4601, clear, func_195419_g
TextureAtlas$Preparations (ResourceManager, Stream<ResourceLocation>, ProfilerFiller, int): a, prepareToStitch, method_18163, stitch, func_229220_a_
List<TextureAtlasSprite> (ResourceManager, Stitcher, int): a, getLoadedSprites, method_18161, func_229217_a_
TextureAtlasSprite (ResourceManager, TextureAtlasSprite$Info, int, int, int, int, int): a, load, method_4604, loadSprite, func_229218_a_
ResourceLocation (): g, location, method_24106, getId, func_229223_g_
void (TextureAtlas$Preparations): b, updateFilter, method_24198, func_229221_b_
1.14.4
名称
dum
dxa
net.minecraft.client.renderer.texture.TextureAtlas
字段
org.apache.logging.log4j.Logger: j, field_5278, LOGGER, field_147635_d
org.apache.logging.log4j.Logger: j, LOGGER, field_5278, LOGGER, field_147635_d
MinecraftKey: f, field_5275, BLOCK_ATLAS_TEX, field_110575_b
ResourceLocation: f, LOCATION_BLOCKS, field_5275, BLOCK_ATLAS_TEX, field_110575_b
MinecraftKey: g, field_17898, PARTICLE_ATLAS_TEX, field_215262_g
ResourceLocation: g, LOCATION_PARTICLES, field_17898, PARTICLE_ATLAS_TEX, field_215262_g
MinecraftKey: h, field_18031, PAINTING_ATLAS_TEX, field_215263_h
ResourceLocation: h, LOCATION_PAINTINGS, field_18031, PAINTING_ATLAS_TEX, field_215263_h
MinecraftKey: i, field_18229, STATUS_EFFECT_ATLAS_TEX, field_215264_i
ResourceLocation: i, LOCATION_MOB_EFFECTS, field_18229, STATUS_EFFECT_ATLAS_TEX, field_215264_i
List<Sprite>: k, field_5276, animatedSprites, field_94258_i
List<TextureAtlasSprite>: k, animatedTextures, field_5276, animatedSprites, field_94258_i
Set<MinecraftKey>: l, field_5277, spritesToLoad, field_195427_i
Set<ResourceLocation>: l, sprites, field_5277, spritesToLoad, field_195427_i
Map<MinecraftKey, Sprite>: m, field_5280, sprites, field_94252_e
Map<ResourceLocation, TextureAtlasSprite>: m, texturesByName, field_5280, sprites, field_94252_e
String: n, field_5279, atlasPath, field_94254_c
String: n, path, field_5279, atlasPath, field_94254_c
int: o, field_17899, maxTextureSize, field_215265_o
int: o, maxSupportedTextureSize, field_17899, maxTextureSize, field_215265_o
int: p, field_5281, mipLevel, field_147636_j
int: p, maxMipLevel, field_5281, mipLevel, field_147636_j
Sprite: q, field_5282, missingSprite, field_94249_f
TextureAtlasSprite: q, missingTextureSprite, field_5282, missingSprite, field_94249_f
构造函数
方法
void (IResourceManager): a, method_4625, load, func_195413_a
void (ResourceManager): a, load, method_4625, load, func_195413_a
void (SpriteAtlasTexture$Data): a, method_18159, upload, func_215260_a
void (TextureAtlas$Preparations): a, reload, method_18159, upload, func_215260_a
SpriteAtlasTexture$Data (IResourceManager, Iterable<MinecraftKey>, GameProfilerFiller): a, method_18163, stitch, func_215254_a
TextureAtlas$Preparations (ResourceManager, Iterable<ResourceLocation>, ProfilerFiller): a, prepareToStitch, method_18163, stitch, func_215254_a
Collection<Sprite> (IResourceManager, Set<MinecraftKey>): a, method_18164, loadSprites, func_215256_a
Collection<TextureAtlasSprite> (ResourceManager, Set<ResourceLocation>): a, getBasicSpriteInfos, method_18164, loadSprites, func_215256_a
List<Sprite> (IResourceManager, TextureStitcher): a, method_18161, method_18161, func_215259_a
List<TextureAtlasSprite> (ResourceManager, Stitcher): a, getLoadedSprites, method_18161, func_215259_a
boolean (IResourceManager, Sprite): a, method_4604, loadSprite, func_195422_a
boolean (ResourceManager, TextureAtlasSprite): a, load, method_4604, loadSprite, func_195422_a
MinecraftKey (MinecraftKey): b, method_4603, getTexturePath, func_195420_b
ResourceLocation (ResourceLocation): b, getResourceLocation, method_4603, getTexturePath, func_195420_b
Sprite (String): a, method_4607, getSprite, func_110572_b
TextureAtlasSprite (String): a, getTexture, method_4607, getSprite, func_110572_b
void (): a, method_4612, tickAnimatedSprites, func_94248_c
void (): a, cycleAnimationFrames, method_4612, tickAnimatedSprites, func_94248_c
void (): e, method_4622, tick, func_110550_d
void (): e, tick, method_4622, tick, func_110550_d
void (int): a, method_4605, setMipLevel, func_147633_a
void (int): a, setMaxMipLevel, method_4605, setMipLevel, func_147633_a
Sprite (MinecraftKey): a, method_4608, getSprite, func_195424_a
TextureAtlasSprite (ResourceLocation): a, getSprite, method_4608, getSprite, func_195424_a
void (): g, method_4601, clear, func_195419_g
void (): g, clearTextureData, method_4601, clear, func_195419_g
1.14.3
名称
dui
dum
net.minecraft.client.texture.SpriteAtlasTexture
字段
org.apache.logging.log4j.Logger: j, field_5278, field_147635_d
org.apache.logging.log4j.Logger: j, field_5278, LOGGER, field_147635_d
MinecraftKey: f, field_5275, field_110575_b
MinecraftKey: f, field_5275, BLOCK_ATLAS_TEX, field_110575_b
MinecraftKey: g, field_17898, field_215262_g
MinecraftKey: g, field_17898, PARTICLE_ATLAS_TEX, field_215262_g
MinecraftKey: h, field_18031, field_215263_h
MinecraftKey: h, field_18031, PAINTING_ATLAS_TEX, field_215263_h
MinecraftKey: i, field_18229, field_215264_i
MinecraftKey: i, field_18229, STATUS_EFFECT_ATLAS_TEX, field_215264_i
List<TextureAtlasSprite>: k, field_5276, field_94258_i
List<Sprite>: k, field_5276, animatedSprites, field_94258_i
Set<MinecraftKey>: l, field_5277, field_195427_i
Set<MinecraftKey>: l, field_5277, spritesToLoad, field_195427_i
Map<MinecraftKey, TextureAtlasSprite>: m, field_5280, field_94252_e
Map<MinecraftKey, Sprite>: m, field_5280, sprites, field_94252_e
String: n, field_5279, field_94254_c
String: n, field_5279, atlasPath, field_94254_c
int: o, field_17899, field_215265_o
int: o, field_17899, maxTextureSize, field_215265_o
int: p, field_5281, field_147636_j
int: p, field_5281, mipLevel, field_147636_j
TextureAtlasSprite: q, field_5282, field_94249_f
Sprite: q, field_5282, missingSprite, field_94249_f
构造函数
方法
void (IResourceManager): a, method_4625, func_195413_a
void (IResourceManager): a, method_4625, load, func_195413_a
void (AtlasTexture$SheetData): a, method_18159, func_215260_a
void (SpriteAtlasTexture$Data): a, method_18159, upload, func_215260_a
AtlasTexture$SheetData (IResourceManager, Iterable<MinecraftKey>, GameProfilerFiller): a, method_18163, func_215254_a
SpriteAtlasTexture$Data (IResourceManager, Iterable<MinecraftKey>, GameProfilerFiller): a, method_18163, stitch, func_215254_a
Collection<TextureAtlasSprite> (IResourceManager, Set<MinecraftKey>): a, method_18164, func_215256_a
Collection<Sprite> (IResourceManager, Set<MinecraftKey>): a, method_18164, loadSprites, func_215256_a
List<TextureAtlasSprite> (IResourceManager, Stitcher): a, method_18161, func_215259_a
List<Sprite> (IResourceManager, TextureStitcher): a, method_18161, method_18161, func_215259_a
boolean (IResourceManager, TextureAtlasSprite): a, method_4604, func_195422_a
boolean (IResourceManager, Sprite): a, method_4604, loadSprite, func_195422_a
MinecraftKey (MinecraftKey): b, method_4603, func_195420_b
MinecraftKey (MinecraftKey): b, method_4603, getTexturePath, func_195420_b
TextureAtlasSprite (String): a, method_4607, func_110572_b
Sprite (String): a, method_4607, getSprite, func_110572_b
void (): a, method_4612, func_94248_c
void (): a, method_4612, tickAnimatedSprites, func_94248_c
void (): e, method_4622, func_110550_d
void (): e, method_4622, tick, func_110550_d
void (int): a, method_4605, func_147633_a
void (int): a, method_4605, setMipLevel, func_147633_a
TextureAtlasSprite (MinecraftKey): a, method_4608, func_195424_a
Sprite (MinecraftKey): a, method_4608, getSprite, func_195424_a
void (): g, method_4601, func_195419_g
void (): g, method_4601, clear, func_195419_g
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
duf
dui
字段
构造函数
方法
1.14
名称
duf
net.minecraft.class_1059
net.minecraft.client.renderer.texture.AtlasTexture
字段
org.apache.logging.log4j.Logger: j, field_5278, field_147635_d
MinecraftKey: f, field_5275, field_110575_b
MinecraftKey: g, field_17898, field_215262_g
MinecraftKey: h, field_18031, field_215263_h
MinecraftKey: i, field_18229, field_215264_i
List<TextureAtlasSprite>: k, field_5276, field_94258_i
Set<MinecraftKey>: l, field_5277, field_195427_i
Map<MinecraftKey, TextureAtlasSprite>: m, field_5280, field_94252_e
String: n, field_5279, field_94254_c
int: o, field_17899, field_215265_o
int: p, field_5281, field_147636_j
TextureAtlasSprite: q, field_5282, field_94249_f
构造函数
(String)
方法
void (IResourceManager): a, method_4625, func_195413_a
void (AtlasTexture$SheetData): a, method_18159, func_215260_a
AtlasTexture$SheetData (IResourceManager, Iterable<MinecraftKey>, GameProfilerFiller): a, method_18163, func_215254_a
Collection<TextureAtlasSprite> (IResourceManager, Set<MinecraftKey>): a, method_18164, func_215256_a
List<TextureAtlasSprite> (IResourceManager, Stitcher): a, method_18161, func_215259_a
boolean (IResourceManager, TextureAtlasSprite): a, method_4604, func_195422_a
MinecraftKey (MinecraftKey): b, method_4603, func_195420_b
TextureAtlasSprite (String): a, method_4607, func_110572_b
void (): a, method_4612, func_94248_c
void (): e, method_4622, func_110550_d
void (int): a, method_4605, func_147633_a
TextureAtlasSprite (MinecraftKey): a, method_4608, func_195424_a
void (): g, method_4601, func_195419_g