| public static SamplerCache | | getSamplerCache() | | getSamplerCache() | | getSamplerCache() |
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| public static void | | initRenderThread() | | initRenderThread() | | initRenderThread() |
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| public static boolean | | isOnRenderThread() | | isOnRenderThread() | | isOnRenderThread() |
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| public static void | | assertOnRenderThread() | | assertOnRenderThread() | | assertOnRenderThread() |
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| private static IllegalStateException | | constructThreadException() | | constructThreadException() | | constructThreadException() |
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| private static void | | pollEvents() | | pollEvents() | | pollEvents() |
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| public static boolean | | isFrozenAtPollEvents() | | isFrozenAtPollEvents() | | isFrozenAtPollEvents() |
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| public static void | |
| public static void | | limitDisplayFPS(int arg0) | | limitDisplayFPS(int arg0) | | limitDisplayFPS(int arg0) | | limitDisplayFPS(int fps) | | limitDisplayFPS(int p_69831_) |
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| public static void | |
| public static GpuBufferSlice | | getShaderFog() | | getShaderFog() | | getShaderFog() |
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| public static void | |
| public static GpuBufferSlice | | getShaderLights() | | getShaderLights() | | getShaderLights() |
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| public static void | | enableScissorForRenderTypeDraws(int arg0, int arg1, int arg2, int arg3) | | enableScissorForRenderTypeDraws(int arg0, int arg1, int arg2, int arg3) | | enableScissorForRenderTypeDraws(int p_407020_, int p_408483_, int p_407056_, int p_408839_) |
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| public static void | | disableScissorForRenderTypeDraws() | | disableScissorForRenderTypeDraws() | | disableScissorForRenderTypeDraws() |
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| public static ScissorState | | getScissorStateForRenderTypeDraws() | | getScissorStateForRenderTypeDraws() | | getScissorStateForRenderTypeDraws() |
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| public static String | | getBackendDescription() | | getBackendDescription() | | getBackendDescription() |
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| public static String | | getApiDescription() | | getApiDescription() | | getApiDescription() |
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| public static TimeSource$NanoTimeSource | | initBackendSystem() | | initBackendSystem() | | initBackendSystem() |
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| public static void | | initRenderer(long arg0, int arg1, boolean arg2, fyy arg3, boolean arg4) | | initRenderer(long arg0, int arg1, boolean arg2, ShaderSource arg3, boolean arg4) | | initRenderer(long arg0, int arg1, boolean arg2, class_12289 arg3, boolean arg4) | | initRenderer(long windowHandle, int debugVerbosity, boolean sync, ShaderSourceGetter arg3, boolean renderDebugLabels) | | initRenderer(long p_392173_, int p_69582_, boolean p_450342_, C_432075_ p_394006_, boolean arg4) |
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| public static void | | setErrorCallback(org.lwjgl.glfw.GLFWErrorCallbackI arg0) | | setErrorCallback(org.lwjgl.glfw.GLFWErrorCallbackI arg0) | | setErrorCallback(org.lwjgl.glfw.GLFWErrorCallbackI arg0) | | setErrorCallback(org.lwjgl.glfw.GLFWErrorCallbackI callback) | | setErrorCallback(org.lwjgl.glfw.GLFWErrorCallbackI p_69901_) |
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| public static void | | setupDefaultState() | | setupDefaultState() | | setupDefaultState() |
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| public static void | |
| public static void | | backupProjectionMatrix() | | backupProjectionMatrix() | | backupProjectionMatrix() |
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| public static void | | restoreProjectionMatrix() | | restoreProjectionMatrix() | | restoreProjectionMatrix() |
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| public static GpuBufferSlice | | getProjectionMatrixBuffer() | | getProjectionMatrixBuffer() | | getProjectionMatrixBuffer() |
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| public static org.joml.Matrix4f | | getModelViewMatrix() | | getModelViewMatrix() | | getModelViewMatrix() |
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| public static org.joml.Matrix4fStack | | getModelViewStack() | | getModelViewStack() | | getModelViewStack() |
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| public static RenderSystem$AutoStorageIndexBuffer | |
| public static void | |
| public static GpuBuffer | | getGlobalSettingsUniform() | | getGlobalSettingsUniform() | | getGlobalSettingsUniform() |
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| public static ProjectionType | | getProjectionType() | | getProjectionType() | | getProjectionType() |
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| public static void | |
| public static void | | executePendingTasks() | | executePendingTasks() | | executePendingTasks() |
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| public static GpuDevice | | getDevice() | | getDevice() | | getDevice() |
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| public static GpuDevice | | tryGetDevice() | | tryGetDevice() | | tryGetDevice() |
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| public static DynamicUniforms | | getDynamicUniforms() | | getDynamicUniforms() | | getDynamicUniforms() |
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| public static void | |