net.minecraft.client.renderer.entity

class EvokerRenderer$1

extends ItemInHandLayer<EvokerRenderState, IllagerModel<EvokerRenderState>>

hwt$1
net.minecraft.client.renderer.entity.EvokerRenderer$1
net.minecraft.class_899$1
net.minecraft.client.render.entity.EvokerEntityRenderer$1
net.minecraft.src.C_4333_$C_4334_

构造函数概要

修饰符构造函数
(EvokerRenderer p_234615_, RenderLayerParent arg1)

方法概要

修饰符与类型方法
public void
a(fzm arg0, hpo arg1, int arg2, idi arg3, float arg4, float arg5)
submit(PoseStack arg0, SubmitNodeCollector arg1, int arg2, EvokerRenderState arg3, float arg4, float arg5)
method_23170(class_4587 arg0, class_11659 arg1, int arg2, class_10021 arg3, float arg4, float arg5)
render(MatrixStack arg0, OrderedRenderCommandQueue arg1, int arg2, EvokerEntityRenderState arg3, float arg4, float arg5)
m_6494_(C_3181_ p_429266_, C_411150_ p_424836_, int p_431241_, C_345588_ p_424884_, float p_425155_, float arg5)